Jan 27, 2011, 06:26 PM // 18:26
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#61
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Mcsnake85
well sorry about that,im not english and im still learn..
I try to explain better, i hope to write better now :
You want Rare Items to collect them, right? so you buy everything just to keep and add in your collection right?
Ok,there are other ppl like you that dont need money or e or ambrace, and want buy JUST to keep them..
BUT there are other ppl that dont want those item nered or deleted or modified, JUST TO SELL and gain xxxxxe or money or ambrance...if you look in HIGH END section you can find a lot of ppl selling them...
I hope you can understand now =)
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I think you mean that there are people that buy them to use them (for your information, most uncods are custo'd, so yeh, they're for keepers) and some want them so they can buy them and sell them for profit. And you're claiming that those ppl are the ones that don't want them nerfed, because they want to make profit...
The thing is, there hasn't been an uncod for sale for like.. 2 years I think.. So that argument is totally invalid.. Most of them are stored on inactive accounts, and the few that are active and not customized are most likely not gonna be sold anyway.. We're talking about 2, maybe max 5 active uncusto'd weapons.. So, there are really not that much around to make all this hassle about..
If YOU would look in the high end section, you would find that there isn't a single uncod for sale atm, and you won't find one that has been recently..
There is no market for uncods, there is no profit to gain, so money REALLY isn't the issue here, and people who keep insisting should do some research first..
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Jan 27, 2011, 06:30 PM // 18:30
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#62
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Wilds Pathfinder
Join Date: Nov 2009
Location: Italy
Profession: E/P
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Quote:
Originally Posted by Bright Star Shine
I think you mean that there are people that buy them to use them (for your information, most uncods are custo'd, so yeh, they're for keepers) and some want them so they can buy them and sell them for profit. And you're claiming that those ppl are the ones that don't want them nerfed, because they want to make profit...
The thing is, there hasn't been an uncod for sale for like.. 2 years I think.. So that argument is totally invalid.. Most of them are stored on inactive accounts, and the few that are active and not customized are most likely not gonna be sold anyway.. We're talking about 2, maybe max 5 active uncusto'd weapons.. So, there are really not that much around to make all this hassle about..
If YOU would look in the high end section, you would find that there isn't a single uncod for sale atm, and you won't find one that has been recently..
There is no market for uncods, there is no profit to gain, so money REALLY isn't the issue here, and people who keep insisting should do some research first..
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Well, lets suppose it is like you said...
Why ppl want nerf them or complaining about them? as i said they deal just 2/3 points of extra damage ONLY when both are lower than 50% hp....
AND they deal LESS Damage than a 20v50 mod...I cant find any other reason sorry..
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Jan 28, 2011, 11:26 AM // 11:26
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#63
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Mcsnake85
Well, lets suppose it is like you said...
Why ppl want nerf them or complaining about them? as i said they deal just 2/3 points of extra damage ONLY when both are lower than 50% hp....
AND they deal LESS Damage than a 20v50 mod...I cant find any other reason sorry..
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Like I've said before: "his toy is prettier than mine, but I can't have his toy, so if I can't have it, no one can." They're just being childish..
And some want them gone out of idealism..
I can assure you, when it comes to uncods, there is no money involved, because they aren't gonna be sold. Ever.. Most are customized, and the little that aren't are either on inactive accounts, or the owner is never even considering to sell it..
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Jan 28, 2011, 01:16 PM // 13:16
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#64
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: WTS +10vs Demon duo-modded Shields
Profession: N/
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if u really want to nerf something try nerfing the q7/8 max armor shields lol (sorry red) cuze they give unfair advantage in pvp lol... but come on >.< how many of those will u find out there and how many time do u think u will encounter someone with one. so this is a stupid thread
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Feb 02, 2011, 02:52 AM // 02:52
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#65
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Academy Page
Join Date: Oct 2009
Location: New York
Guild: Mistral Kittens [Posh]
Profession: R/
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No one in high end gvg is gonna switch to a 20v50 set lol...
If your HP is below safe levels the you should be healed lmao.
-Paul Yang
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Feb 02, 2011, 02:56 AM // 02:56
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#66
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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Quote:
Originally Posted by Hyozanryu Sanada
No one in high end gvg is gonna switch to a 20v50 set lol...
If your HP is below safe levels the you should be healed lmao.
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I don't think you quite understand the argument taking place here.
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Feb 02, 2011, 03:41 AM // 03:41
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#67
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Academy Page
Join Date: Oct 2009
Location: New York
Guild: Mistral Kittens [Posh]
Profession: R/
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Quote:
Originally Posted by Hobbs
I don't think you quite understand the argument taking place here.
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Arguement? The only one who is making the arguement is the OP. Its pretty obvious everyone doesn't want to bother with something as trivial as this. All I'm doing is pointing out to people that weapon swapping between 15^50 and 20v50 is a pretty invalid statement.
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Feb 02, 2011, 06:27 AM // 06:27
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#68
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Desert Nomad
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Quote:
Originally Posted by Hyozanryu Sanada
Arguement? The only one who is making the arguement is the OP. Its pretty obvious everyone doesn't want to bother with something as trivial as this. All I'm doing is pointing out to people that weapon swapping between 15^50 and 20v50 is a pretty invalid statement.
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There is probably 1 person in PvP crazy enough to weapon swap that often, which is more then I can say for the number of people actively PvPing with a max unconditional customized weapon.
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Feb 02, 2011, 08:59 AM // 08:59
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#69
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Lion's Arch Merchant
Join Date: Apr 2009
Profession: R/
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a lot of people with high value weapons won't even use the 10g unconditional 20% for customization.
Much ado about nothing.
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Feb 02, 2011, 01:35 PM // 13:35
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#70
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I'm not saying that a build should be done to fix this, but if a build is done to fix weapons (like the triple mod bug, or the outmoded drops), then this should be addressed too, since they are at it.
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Feb 02, 2011, 01:54 PM // 13:54
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#71
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by MithranArkanere
I'm not saying that a build should be done to fix this, but if a build is done to fix weapons (like the triple mod bug, or the outmoded drops), then this should be addressed too, since they are at it.
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No, they shouldn't, because for the 50th time, Anet never said those items were unintended, and as such, they should not be removed. Show me 1 quote of Anet stating that unconditionals are either "bugged" or "not meant to be in game" and I will rest my case, until then, stop your selective reading and stop QQing.
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Feb 02, 2011, 02:02 PM // 14:02
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#72
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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They can't be replicated with the PvP item creation panel. That's proof enough.
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Feb 02, 2011, 02:27 PM // 14:27
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#73
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by MithranArkanere
They can't be replicated with the PvP item creation panel. That's proof enough.
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Neither can my +10vFire -2wE shield, or my +10vDemons -2wE shield, or for that matter, any +10vSpecies shield, does that mean they should be removed? DURRRRRRRRRRR
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Feb 02, 2011, 02:32 PM // 14:32
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#74
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Those should be fixed too.
Either added to the PvP upgrade list, or removed from PvE items.
But unconditional can't be added to the list, since they make all other 15^X pointless.
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Feb 02, 2011, 02:41 PM // 14:41
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#75
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Yeah, and you know what, how about we make every weapon just deal 1 damage, fixed, and all attack skills pointless, because you know ,everything is imbalanced. And, let's remove skins, because it's unfair someone with more money can have a cooler looking weapon than a poor guy. Every shield should be wooden buckler, every sword a Falchion, every hammer Swamp Club etc.. Ohwait, right, that would make this game total shit, wouldn't it?
Don't touch uninscr shields, they are the only thing worth chestrunning for. And as for uncods, have you ever been wtfpwned by a guy with an uncod it PvP? I guess not, nor has anyone for that matter, because they aren't even used in PvP, the only place where they would remotely matter.
So please stop this QQ thread until someone can prove me that uncods were not meant to be and as such should be removed like the triple mods..
What's with ppl and QQing over cool, rare weapons, the only couple things that make this game interesting. If everything would be exactly the same, it would make this game kind of dull, don't you think..
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Feb 04, 2011, 12:08 PM // 12:08
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#76
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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Let the people who have them keep them. They are such a small advantage its laughable. Besides they are all shit skinned.
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Feb 05, 2011, 04:37 AM // 04:37
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#78
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by Bright Star Shine
Neither can my +10vFire -2wE shield, or my +10vDemons -2wE shield, or for that matter, any +10vSpecies shield, does that mean they should be removed? DURRRRRRRRRRR
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Quote:
Originally Posted by MithranArkanere
Those should be fixed too.
Either added to the PvP upgrade list, or removed from PvE items.
But unconditional can't be added to the list, since they make all other 15^X pointless.
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That's pretty dumb. So lets say Anet adds these +10 vs Species shields to PvP. Who's going to use them? When was the last time you fought a demon/ogre/plant etc... in PvP? Riddle me that.
(edit) Don't bother explaining.
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Feb 05, 2011, 04:58 AM // 04:58
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#79
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Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
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A -2wE +10 vs Fire is impossible to create in PvP. But not in PvE. The species mod also applies to damage types.
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Feb 05, 2011, 03:45 PM // 15:45
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#80
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by byteme!
That's pretty dumb. So lets say Anet adds these +10 vs Species shields to PvP. Who's going to use them? When was the last time you fought a demon/ogre/plant etc... in PvP? Riddle me that.
[...]
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You chose an exception as an example, since "+X vs race" are PvE-only properties. So that's senseless.
The other exceptions are Highly salvageable and Improved sale value.
They have nothing to do with PvP, and there's absolutely no need to have them in the item creation panel since they do not affect PvP in any way. I may have forgotten to mention that such an exception exists, but it's so obvious that you should have done so, instead implying that I was counting them too.
By the way, those properties should exist as PvE-only properties that would appear randomly in weapons, inherent instead as mods. Unlike inscriptions, there's nothing wrong with having them fixed, since they do not affect PvP at all, and there's no need to have them in the PvP-item creation panel.
That would also allow us to fully mod those charrslaying weapons in the hall of monuments. To compensate the extra property, their value should be increased, though.
There's nothing wrong with PvE-only properties if they affect only PvE. It's not like you can have actual balance between players and AI in PvE, by design there's no such thing as balance in PvE fights, with things like all those PvE and monster skills, and the AI flaws, and the insane interrupt reflexes AI has, and the high health, energy, attributes and armor AI enemies have.
But PvE-only properties are the only exception.
The exception proves the rule.
Last edited by MithranArkanere; Feb 05, 2011 at 06:11 PM // 18:11..
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